- Game: Doki Doki Literature Club
- Platform: Steam
- Developer: Team Salvato
- Publisher: Team Salvato
Holy fucking hell.
Holy fucking hell.
This wasn’t on my radar at all until I saw a couple of people say it was an excellent little homage to A Link to the Past – one of my favourite games of all time – and that it definitely is.
There are a couple of minor caveats: On the whole, it matches Zelda’s structure brilliantly, except for one or two moments where one ‘screen’ in a dungeon will be, frustratingly, more difficult than the rest, which is jarring considering how easy even the end bosses tend to be.
Still, I enjoyed my eight hours with it. Definitely worth a look for fellow Zelda fans.
One that I started and played through the bulk of in August 2017 when it first launched but, for some reason, I never quite finished the fourth and final world. I reckon that was partly down to the Switch’s packed release schedule, and partly because, well, although I love turn-based strategy games, I find them very tiring in long sessions.
Still, I was super-pleased to go back to it and get it over the line, because not only was it just such a pleasant surprise, but it was a terrific strategy game in its own right, irrespective of the franchises it smashed together. It just should not have worked, and it just did. Wonderful stuff.
The second game I beat in 2018 was Mighty Gunvolt Burst. From it, I was hoping for a merely-decent Mega Man clone in the absence of both the blue bomber’s legacy collections on Switch, and that’s exactly what I got.
Featuring Beck from the much-maligned Mighty No. 9, and a character from the Gunvolt series – both games I’ve never played – it’s slightly more forgiving than old-school Mega Man, thanks to friendly checkpointing and heaps of character customisation, but the challenge throughout is brilliantly balanced.
It’s nothing memorable, however. It’s junk food; cheap, fun while it lasts, but a short pleasure and forgotten the second you move onto something else.
I used the holiday period that I’d originally intended to spend on Xenoblade Chronicles 2 trying to clear a good chunk of my backlog instead.
Between Xmas and New Year, I blasted through L.A. Noire, Resident Evil: Revelations and Oxenfree on the Switch, while Resident Evil: Revelations 2 became the first game I completed in 2018.
I absolutely adored it. A huge improvement on the decent original, both mechanically and visually (which is to be expected as the first game was merely an up-res 3DS game), while overall it felt almost like an Evil Within with a focused, enjoyable narrative.
Easily the best Resident Evil game between RE4 and RE7, and made even better with terrifically implemented motion aiming.
In short: I enjoyed playing through both Revelations games, but Revelations 2 is really superb. Has gotten me in the mood for more Resident Evil ports on the Switch. RE4 with these controls as a priority, please, Capcom.
A little over two months ago, I was set a challenge by my doctor to lose 10 kilos. I wasn’t yet facing any health risks, but at my weight and at my age, I surely wasn’t too far off. The advice for losing was simple: Eat less sugar, have fewer carbs, and start getting more exercise.
Not one for doing things by halves, I researched the most effective low carb recipes to lose weight, worked out some meal plans with my wife, and started exercise that very night.
We’re at nine weeks later, I have lost 16.4 kilos as of my last ‘official’ weigh-in, smashing the target set by the doctor. According to the BMI tracker app I use, I am now officially out of the obese range and am now merely overweight. I’m now focused on reaching a healthy weight.
I’ve posted about my progress a couple of times on Twitter, and a few people recently have asked me for the secret, so I thought I’d get it down in a blog post.