Best. Singleplayer. Fighter. Ever.
This is the fourth Pokémon game I’ve completed this year! In-depth thoughts will be coming later on a different site.
If I include Pokken, then Pokémon Sun becomes the fourth Pokémon game I’ve completed this year after Yellow and X. With Let’s Go in progress, it probably won’t be the last.
Sun/Moon has been an interesting shake-up for the series in a number of ways, from structurally by ditching gyms, and to far deeper, thanks to interesting tweaks to battle systems and UI, the latter being the best I’ve experienced so far.
Yes, yes, there’s another 20 hours of game left, but I had a complete start-to-finish story that lasted 80 hours, and I saw end credits, so I feel more than comfortable calling it.
I have started the post-game, which so far seems completely optional, but will take more of a poke at it another time as I need to take a break and play something else for the moment.
I’m writing something more specific about Dragon Quest XI, so won’t say much more at this stage, other than the fact I enjoyed it a lot.
Once again, a handheld spin-off that’s meant to be non-essential to the series has more heart than the mainline games, which is as baffling as it is sad.
One more to go and I can finally check out God of War 2018.
Soooo, God of War III is certainly a God of War game with higher production values allowed by better hardware at the time of development.
Here’s the thing I’m finding with this series so far: I’m enjoying the moment-to-moment gameplay loop and the big set pieces that show the scale of the mythological world that Kratos rampages through, but I couldn’t begin to tell you what game a particular scene is from, such is the way they’re all blurring together into my memory. None of these games are, of themselves, memorable in any way.
The ending was… interesting, I guess, and I’m sure it’d have been really impactful had any amount of effort been made to make me sympathise with its raging protagonist. The only instance of trying to address any sort of sympathy so far has come in a non-essential handheld spin-off.
Chains of Olympus is one of Kratos’s portable spin-off adventures, and therefore should be pretty inconsequential in the grand scheme of the series, but wow if it isn’t both tighter and better focused than either of the previous mainline games I’d played up to this point.
It still has some childish crap thrown in the misguided name of ‘maturity’, such as a dumb sex mini-game that makes no sense in the context of the action or the urgency of the plot, but that blemish aside, this is my favourite in the series so far.
I enjoyed God of War II a whole lot more than the original due to it feeling a lot more robust, but still came away with similar views: I like the combat mechanics, but did not really enjoy its juvenile approach to general storytelling – an approach that is sadly just typical of its time.
I don’t know anything about the development of Battlefront II’s single-player campaign, but after playing it, I can’t help but feel that the creative team had the bones of a really interesting Star Wars side-story, and had it compromised by meddling corporate decision-makers. Forced to abandon their original characters at regular intervals to include trite segments with Luke Skywalker and his buddies, it leads to an uneven campaign that manages to feel bloated despite only being around six hours long.